1
First steps
1.1
Program Activation
1.2
Introduction
1.3
System requirements
1.4
Serial Number
1.5
The starting screen
1.6
Login
1.7
Play against different Opponents
1.8
Configure the robot opponent
1.9
VIP opponents
1.10
Playing a game
1.11
Help and coaching
1.12
Playing Levels
1.13
Value of the pieces
1.14
Position setup
2
General operation
2.1
Ribbons
2.2
Docking Windows
2.3
Standard Layouts
2.4
Window Pane Icons
2.5
The menu bands
2.6
Style specifications
2.7
Board design – 2D board
2.8
Board design – 3D
2.9
New board sounds
2.10
3D Boards in Fritz
2.10.1
3D Boards in Fritz
2.10.2
3D Raytraced board
2.10.3
Options
2.10.4
Settings
2.11
Adjust thinking time
2.12
Save and load layouts
2.13
Options
2.13.1
Options – Clocks and Notation
2.13.2
Options – Game
2.13.3
Options – Multimedia
2.13.4
Options – Clipboard
2.13.5
Options – Design
2.13.6
Options – Language
2.13.7
Options – Version
2.13.8
Options - Engine
2.13.9
User Info
2.14
Program windows
2.14.1
Window "panes"
2.14.2
Notation window
2.14.3
Different displays in the engine window
2.14.4
Clear notation with coloured highlights
2.14.5
Correcting notation
2.14.6
Display of the balance of material
2.14.7
Book window
2.14.8
Chess clocks
2.14.9
Engine window
2.14.10
Display win probabilities
2.14.11
Disable engine bar
2.14.12
Kibitzers
2.14.13
Evaluation profile
2.14.14
Chatter window
2.14.15
Openings display
2.14.16
Window Pane Icons
2.15
Move entry
2.15.1
Chess notation
2.15.2
Entering moves with single click
2.15.3
Move Input
2.15.4
Variations
2.15.5
Entering moves on the keyboard
2.15.6
The right mouse button
2.15.7
Mouse wheel
2.15.8
Mouse wheel not working?
2.15.9
Edit and annotate game
2.15.10
The chess engine as commentator
2.15.11
Position setup
2.15.12
Set Move Number
2.16
Keyboard
2.16.1
Entering moves on the keyboard
2.16.2
Keyboard input for commentary symbols
2.16.3
Customize keyboard
3
Reference
3.1
Help during the game
3.1.1
Help and coaching
3.1.2
The chess coach
3.1.3
Hint
3.1.4
Suggestion
3.1.5
Rookie
3.1.6
Explain all moves
3.1.7
Position tutor
3.1.8
Engine evaluations beside the chess board
3.1.9
Animation for mate and capture moves
3.1.10
Mouse
3.1.11
Dynamic Hints
3.1.12
Opening Classification
3.1.13
Assisted Analysis
3.1.14
Threat
3.1.15
The Kibitzer
3.1.16
Move indicator
3.2
Playing levels
3.2.1
Playing levels
3.2.2
Blitz games
3.2.3
Long (tournament) games
3.2.4
Customized game levels
3.2.5
Different types of opponents
3.2.6
Winning trophies
3.2.7
Appendix: List of all trophies
3.2.8
Trading cards
3.2.9
Evolving Genius
3.2.10
Your best games
3.2.11
Friend mode
3.2.12
Playing a Friend Game
3.2.13
Rated games
3.2.14
Chess 960
3.2.15
Optimise playing strength
3.3
The openings book
3.3.1
The openings book
3.3.2
Opening books from databases
3.3.3
The book window
3.3.4
Extended Book Display
3.3.5
Book display options
3.3.6
Book settings
3.3.7
Tournament move
3.3.8
ECO chess openings classification
3.3.9
Copy openings book to hard disk
3.3.10
Import old book
3.3.11
Importing games to the openings book
3.3.12
Extending the openings book manually
3.3.13
Import analysis into openings book
3.3.14
Openings book, learning from a database
3.3.15
Deleting a game from the Book
3.3.16
Maximum size of the tree of positions
3.4
Opening Training
3.4.1
Start
3.4.2
Easy game
3.4.3
My Moves
3.4.4
Extending your repertoire
3.4.5
Coloured highlights in the repertoire
3.4.6
Working with a repertoire
3.4.7
Standard Repertoires
3.4.8
Memorising opening variations
3.4.9
Free Drill
3.4.10
Viewing your opening repertoire
3.4.11
Repertoire deletion
3.4.12
Delete opening lines from the repertoire
3.4.13
Rebuilding repertoire
3.5
Database functions
3.5.1
The database window
3.5.2
Preview window
3.5.3
Games list
3.5.4
Sorting by columns
3.5.5
List views
3.5.6
Player Index
3.5.7
Tournament index
3.5.8
Commentator index
3.5.9
Source Index
3.5.10
Team Index
3.5.11
Openings Key
3.5.12
Game Title
3.5.13
Theme Keys
3.5.14
Load and replay games
3.5.15
Save game
3.5.16
Saving games
3.5.17
New data format 2cbh
3.5.18
FAQ about the 2CBH format
3.5.19
Search for beauty values
3.5.20
What does beauty mean ...?
3.5.21
Save Mask Annotators/Team
3.5.22
Copying Games
3.5.23
Players database
3.5.24
Autosave database
3.5.25
Automatic storage in Cloud Clip database
3.5.26
Search for games
3.5.27
Search for names, tournaments, etc.
3.5.28
Search for positional fragments
3.5.29
Search for game commentary
3.5.30
Search for medals
3.5.31
Search for Time Controls
3.5.32
Search booster
3.5.33
Find position
3.5.34
Archive database
3.5.35
Install on Harddrive
3.5.36
Backup database
3.5.37
Database text
3.5.38
Database formats
3.5.39
ChessBase Magazine
3.5.40
ChessBase
3.6
Analysing games
3.6.1
Infinite analysis
3.6.2
Analysis with the Buddy Engine
3.6.3
FAQ Buddy Engine
3.6.4
Evaluation history in the search
3.6.5
Enter & Analyse
3.6.6
Evaluation of the position
3.6.7
Visualize engine analysis
3.6.8
Extended Engine Information
3.6.9
Full analysis / Tactical Analysis
3.6.10
Example Tactical Analysis
3.6.11
A tip for Full analysis
3.6.12
Deep position analysis
3.6.13
Blundercheck
3.6.14
Commentary symbols in the Fritz Blunder search
3.6.15
Compare analysis
3.6.16
Shootout
3.6.17
Automatic analysis of server games
3.6.18
Blitz & train on Playchess.com
3.6.19
Training questions
3.6.20
Monte Carlo
3.6.21
The Kibitzer
3.6.22
Visualize Search
3.6.23
The Analysis board
3.6.24
Variation board
3.6.25
Visual Evaluation
3.6.26
Animated engine variants
3.6.27
Duration analysis with analysis comments
3.6.28
Tips in the engine window
3.6.29
Chess problems, mate search
3.6.30
Calculating Elo ratings retrospectively
3.6.31
Let`s Check
3.6.31.1
Description
3.6.31.2
LiveBook
3.6.31.3
Start Let`s Check
3.6.31.4
How should a game be analysed with Let’s Check?
3.6.31.5
What do the green, blue and red letters for the depth mean?
3.6.31.6
Why does the progress bar often jump back after reaching 100%?
3.6.31.7
Let’s Check Server Statistics
3.6.31.8
Let’s Check context menu
3.6.31.9
Information in the Chat window
3.6.31.10
Commentaries in the LiveBook
3.6.31.11
Using the LiveBook as the Openings Book
3.6.31.12
Networked Analysis
3.6.31.13
Game analysis with Let's Check
3.6.31.14
Honours Lists
3.6.31.15
Speedindex
3.6.32
Common questions Let`s Check
3.6.32.1
Is my analysis always sent to Let's Check?
3.6.32.2
Can Let’s Check be used anonymously?
3.6.32.3
What does it cost?
3.6.32.4
What difference does the power of my computer make?
3.6.32.5
What engines are allowed?
3.6.32.6
Can variations and evaluations be manipulated?
3.6.32.7
Can senseless moves be input and analysed?
3.6.32.8
How are the Let's Check honours lists created?
3.6.32.9
What do the two diagrams in the LiveBook window mean?
3.6.32.10
Can a text commentary be edited or deleted?
3.6.33
Engine-Cloud.com
3.6.33.1
Server Engine-Cloud.com
3.6.33.2
List View
3.6.33.3
Board window with provided engine
3.6.33.4
Engine connection
3.6.33.5
Using a Cloud Engine privately
3.6.33.6
Public Cloud Engines
3.6.33.7
Offering a public Cloud Engine
3.6.33.8
Summary of the auction system
3.6.33.9
Hints
3.6.33.9.1
Use of Cloud Engines
3.6.33.9.2
Providers of Cloud Engines
3.6.34
Examples
3.6.34.1
Cloud Engines on Playchess.com
3.6.34.2
Playing games
3.6.34.3
Let’s Check
3.6.34.4
Engine matches
3.6.34.5
Solve Test Sets
3.6.34.6
Infinite Analysis with a Cloudengine
3.6.35
Settings dialog for providers
3.6.36
Engine
3.6.37
Computer
3.6.38
Revenue
3.6.39
Private Users
3.6.40
Ignored Users
3.6.41
Bid Dialog
3.6.42
Ducats
3.6.43
Rating List
3.7
Training
3.7.1
Calculation Training
3.7.2
Assisted Calculation
3.7.3
Calculation training with candidate support
3.7.4
Blindfold play
3.7.5
Opening Training
3.7.6
Endgame Training
3.7.7
Tactical Training
3.7.8
Mate Training
3.7.9
Theme Blitz
3.7.10
Extend training database
3.7.11
Delete Training Results
3.7.12
Bullet Training
3.8
Commentary
3.8.1
Edit and annotate game
3.8.2
Text commentary
3.8.3
Commentary symbols
3.8.4
Medals
3.8.5
Elements of commentary
3.8.6
Graphic commentary
3.8.7
Toolbar in the notation
3.8.8
Exporting a game
3.8.9
Chess films
3.8.10
Spoken comments via microphone
3.8.11
Chess Media System
3.8.12
Enhancement to the Chess Media System
3.9
Computer chess
3.9.1
Engines
3.9.2
Fritz 18 engine
3.9.3
Load Engine
3.9.4
Advanced
3.9.5
Settings Engine Window
3.9.6
Switch off engine
3.9.7
UCI Engines
3.9.8
How to deinstall an UCI Engine?
3.9.9
Set UCI Priority
3.9.10
Hash tables
3.9.11
Clearing hashtables
3.9.12
Engine management
3.9.13
Engine matches
3.9.14
The Nunn Match
3.9.15
Engine tournaments (with humans)
3.9.16
Process test set
3.9.17
Compare analysis
3.9.18
Permanent brain
3.9.19
Expected move
3.9.20
Engine parameters
3.9.21
End Game Table Base support
3.9.22
Extended Options in the Engine Window
3.9.23
Endgame databases
3.9.24
Syzygy EGTB
3.9.25
Installation and notes on Endgame Turbo
3.9.26
Syzygy Endgame Turbo Tip
3.9.27
Copy endgame databases to hard disk
3.9.28
Syzygy and small hard disks
3.9.29
Benchmark
3.9.30
Engine Interface
3.10
ChessBase Web Apps
3.10.1
Startscreen
3.10.2
Information about the ChessBase Account
3.10.3
How to register with Fritz15 or CB14
3.11
Elo ratings
3.11.1
Elo ratings and lists
3.11.2
The Elo start list
3.11.3
Viewing the Elo list
3.12
External hardware
3.12.1
Connect hardware
3.12.2
DGT Rabbit Plugin
3.12.3
Move synchronization DGT board
3.13
FAQ
3.13.1
Copy tree to hard disk not available
3.13.2
Problems in the display of the list window?
3.13.3
3D board problems
3.13.4
Letters on the board ?
3.13.5
Reference database
3.13.6
How do I upgrade my program ?
3.13.7
Update not working?
3.13.8
Admin Tool
3.13.9
Note on deactivation
3.13.10
Improve the responsiveness of the computer while the engine runs
3.13.11
Which Hash Size should I use at various time controls?
3.13.12
Stockfish configuration problem
3.13.13
Deep Position Analysis feature
3.13.14
Examples
3.13.14.1
Optimising move entry
3.13.14.2
Database search – watch out for small or capital letters
3.13.14.3
Displaying thinking time
3.13.14.4
Correct promotion!
3.13.14.5
Notes on rated games
3.13.14.6
Chess training with Theme Blitz
3.13.14.7
Fine-tuning openings books
3.13.14.8
Alternative piece designs
3.13.14.9
Producing opening references
3.13.14.10
The move list
3.13.14.11
Share game
4
Chess rules (FIDE)
4.1
Preface
4.2
1: Nature and objectives of chess
4.3
2: Initial position on the chessboard
4.4
3: The moves of the pieces
4.5
4: The act of moving the pieces
4.6
5: The completed game
4.7
6: The chess clock
4.8
7: Illegal positions
4.9
8: The recording of the moves
4.10
9: The drawn game
4.11
10: Quickplay Finish
4.12
11: Scoring
4.13
12: The conduct of the players
4.14
13: The role of the arbiter
4.15
14: FIDE
4.16
A: Adjourned games
4.17
B: Rapidplay
4.18
C: Blitz
4.19
D: Quickplay finishes with no arbiter
4.20
E: Algebraic notation
4.21
F: Visually handicapped players